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Welcome to Warhammer
Fantasy Fight Club. Recreation is the
one thing that every person in the world
enjoys doing. How do we do it? We let
ourselves go. Escape all the doldrums of
life and set forth to make or minds and
bodies free once again.
Do
whatever makes you happy. Relieve some of
that pressure brought upon by society and
it's need to push you until you almost
break. Escape reality. It's the only
thing holding you back. And it is the
only thing pushing you forward. You just
have to decide which way you want to go.
You can sit on your ass all day punching
numbers waiting to punch a clock. You can
be on your feet all day waiting to get
off them.
Need
to get a little frustration out? Scream
and yell to your hearts content. It
doesn't have to be directed towards
anybody or anything. Just scream out loud.
You'll find that this a good way to
relieve even a little bit of anger and
aggression.
Whatever
it is, do it. Because the world is a
tough place, and not everyone can make it
what they want it to be. Give it a shot,
you have nothing to lose.
Us,
we like to fight...
We're designed to be
hunters and we're in a society of
shopping. There's nothing to kill
anymore, there's nothing to fight,
nothing to overcome, nothing to explore.
In that societal emasculation this
everyman is created.
In
Warhammer the main goal stands above
single results at which we give nothin'
in that case. Not a gaming club, more a
Fantasy Fight Club ... now there's a
novel idea. Invitation only!
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Why do we
fight? If you understood, you'd
do it too. Our lives are driven into
monotonous tradition. Work, Eat, Sleep.
Is this what our lives our reduced to?
Being forced to slave all day so someone
else can reap the benefits of your blood,
sweat and tears? How does this make you
feel? Good? I didn't think so. So how do
you change all this? We're not offering
an answer, we're offering a solution.
When
you fight, you can feel the change
instantaneously. That tense, anxious
feeling in the pit of your stomach, that
is your hatred for being a person who is
forced to be a lemming. The blood on your
knuckles is the blood of your boss, your
father, your wife. The broken teeth that
fall out of your mouth are the very
things that are holding you back in your
ever pressing struggle for individualism.
You spit them out and throw another punch
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First rule:
You do not talk about
Fight Club. Second
Rule: You do not talk
about Fight Club.
Third Rule: When
someone says stop, the fight is over.
Fourth Rule: Only
two guys to a fight.
Fifth Rule: One
fight at a time.
Sixth Rule: Shirts
& shoes are compulsory.
Sevethn Rule: Fights
go on as long as they have to.
Eigth Rule: If
this is your first time at Fight Club,
you HAVE to fight.
Ninth Rule: Fight Club
only exists between the hours of when
fight club starts and when fight club
ends.
Tenth Rule: All fights
are governed by the Fight Club Principal.
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Fantasy
Fight
Club HQ is in Balcatta,
WA at an undisclosed location. General
Gregorio has a gaming room for Warhammer
Fantasy players to test each other in
combat. However, Rule One applies - You
do not talk about Fight Club - so
members will be told of the exact
location of where and when the next fight
is on. |
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Fight
Club isn't about winning
or losing. It isn't about words. When the
fight is over nothing is solved, but
nothing mattered.
After Fight
Club, everything else in your life gets
the volume turned down.
Who you are in
Fight Club, is not who you are in the
real world.
Let me ask you a
favour. I want you to hit me as hard as
you can, ok!
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So,
you want to join Fantasy Fight Club?
We are welcoming new members in Western
Australia to join Fantasy Fight Club now,
so click on the Members logo here to send
us an email. |
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